Loot is the aspect of the game with the single highest drama potential. As such, Relentless has endeavored to craft a set of loot rules that both support our casual raiding style and treat people fairly. No system is perfect. No system will produce the best/fairest result in every possible circumstance. Still, our system produces the fairest result the great majority of the time. Different loot methods are used during different types of runs.
All Raid loot is master looted by the Raid Leader. The method of determining who gets what varies by the type of instance. is awarded based on EPGP, a DKP style system adopted by Relentless when we first entered 25 man content. It is the only DKP system that truly supports a casual raiding style, and has served us well since the days of Naxxaramas 2.0 and Ulduar.
5 Man loot is not regulated by the Guild, but as always we expect our guildies to carry themselves with honor and respect, whether running a guild 5 Man or pugging. Personal loot is the preferred means of looting in 5 man content.
During runs, we award loot based on PR. The loot process works as follows:
After a boss is downed anyone dead will be rezzed, so that everyone can pay attention during looting.
The Raid Leader will link everything that dropped in Raid chat, and will then proceed to go through the items one by one for loot.
For each piece of loot, the Raid Leader will link the item currently being looted in raid chat as well as announcing it in Discord. If you want the item, select the item on the EPGPLootmaster Addon for the appropriate amount. Out of those who bid for the item, the person with the highest Loot Priority (PR) will win. Raider rank is also factored into the decision when someone whispers for loot, as Raiders have priority over drops over non-raiders, or raiders of a lower tier of raiding.
If nobody whispers on an item at full price, the Raid Leader will loot it for 10% GP cost, which allows someone to take it as a tiny upgrade or for an off-spec. The person who whispers with the highest Loot Priority (PR) will win. Rank is not factored into items at 10%.
If nobody wants it at 10% the item will be sharded and the void crystals put into the guild bank.
Rank priority is as follows: Champions > Sergeants/Private > Off-Spec
DO NOT whisper the Raid Leader for ANYTHING while loot is being handled!
DO include in your whisper to the Raid Leader any info that is pertinent to your bid for the item, like "only if nobody else wants it."
DO NOT think you can game the system.
The following should give you a full understanding of how Relentless loot rules work in various situations. Feel free to read on. If you have any questions, please do not hesitate to ask an officer.
Relentless uses a DKP-ish system called EPGP for distributing raid loot. All loot is distributed based on this system and this system alone. There is no priority given to anyone based on Rank or anything else, aside from Raiders having priority over loot in the Tier of Raiding they are ranked for. If you're a math person you can get the best possible explanation of how EPGP works from the developers' site, which is here: http://code.google.com/p/epgp/ Even if you're not a math person you can get a good, broad view of how the system works.
For spending time in a raid you are awarded Effort Points (EP) at a rate of 100 EP/15 minutes (a total of 400 EP/Hour).
When you receive loot in a raid, that loot has an amount of Gear Points (GP) which is predetermined based on the level and specs of the item.
Your Loot Priority (PR) is determined by dividing your EP by your GP. The more effort you put in, the higher your PR. The more loot you get, the lower your PR.
So that people who are new are not permanently on the bottom of the list, both EP and GP decay weekly. Simple explanation: What you did last week counts more than three weeks ago, and gear you got last week counts more than gear you got 3 weeks ago. Things that happened a month or two ago barely count at all. Both EP and GP decay at 10% per week, which means that after 10 weeks the old has been completely flushed by the new, although in reality it only counted a little before it was gone.This also provides the benefit of people who are new to the guild and new to raiding having a chance at loot, instead of traditional systems that don't decay, in which those in the longest have huge banks of points that are impossible to overcome.
Because your PR = EP/GP, the actual numerical amount of EP awards does not really matter so long as they're distributed consistently.
Another great aspect of EPGP is that the system allows for Alts to share EPGP with their mains. This means that if you switch to an alt for the good of the raid, you will not get boned on your EP. It is YOUR effort being rewarded, no matter which of your toons you might be on, though remember Alts may only take gear at 10%, regardless of their spec, rank, or role within the raid. If the officer note on your alt does NOT include your main's name, please tell an officer immediately in order for your EP to count on your main.
Items you take only because nobody else wanted them will cost you 10% of the normal GP for that item. Otherwise they'll be sharded and the shards will go to the guild bank.
The easiest way to interact with EPGP is through the addon, which anyone can download at http://code.google.com/p/epgp/ . You do not need to have the addon installed in order to run 25 or 10 mans/get loot, you only need it if you'd like to be able to view the EPGP standings for yourself within the guild or the raid you are in.